GameSpy Technologies work across all major game platforms.

Online Matters: Transforming the Single Player Experience

Can’t Shut Us Up: ION Interview

It’s a fact: we LOVE talking to people. All kinds of people. About all kinds of things.

What we really love talking about, of course, is multiplayer gaming (that’s our day job, after all ... heck, it’s our night job too, and quite often it rolls into an early morning gig to boot). To wit: this ION network interview with Director of GameSpy Technology Todd “Tungsten” Northcutt, which does a great job of fleshing out the GameSpy “connected gamer” worldview, among other things. 

It also does a good job of teasing Todd’s speaking engagement at the upcoming ION Game Conference, which takes place May 13 – 15 at the Waterfront Marriott in Seattle, Washington.  He’ll be giving a talk entitled, ”Follow Me: 7 Cool Things You Can Do With Buddy Lists,” which, given our experiences in facilitating in-game buddy list / messaging systems and building GameSpy Comrade (our desktop social gaming application), promises to be chock full of good ideas, best practices, and other terms you’d expect to see in a conference presentation abstract.

GameSpy / IGN will have a sizeable contingent at the ION conference, in addition to Todd’s talk – no booth, but representatives from GameSpy Technology, GameSpy Comrade, FilePlanet and Direct2Drive will all be on hand to soak up the sessions, converse, and maybe (OK, certainly) buy folks a few drinks and meals.  If you’re planning to be at the conference – or just in the area – please drop us a line and let us know!  Don’t be shy. As we said at the beginning of this post, we love talking to people.