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DreamCatcher Standardizes on GameSpy Online Gaming Technologies

(Irvine, Calif.) July 29, 2002. Internet online gaming leader GameSpy Industries and DreamCatcher, a leading publisher of PC games, today announced that the two companies have signed a year-long licensing and services agreement for GameSpy's online technology middleware and related back-end services.

Under the terms of the agreement, DreamCatcher will incorporate GameSpy's middleware into its 2002/2003 games line up that feature online game play. GameSpy's middleware provides PC and console games with key features for online gaming, including player matching, voice and text chat, anti-piracy protection, competition and high-scoring systems, and more. GameSpy will also be managing the back-end services for DreamCatcher's online games providing the ongoing server, bandwidth and reporting support to the company.

Titles to incorporate GameSpy's technology include Iron Storm, a widely-anticipated 1st person shooter game, and Hegemonia: Legions of Iron, a space-based strategy game, among others.

"GameSpy's technology makes it easy for us to bring our games to market online, and helps us to police and eliminate online piracy," said Richard Wah Kan, president and CEO of DreamCatcher. "Once the games are released, GameSpy works with us in handling the entire online infrastructure, so we can focus on our core business which is publishing and distributing."

"We're extremely pleased to be able to support DreamCatcher's online games," said Mark Surfas, CEO of GameSpy Industries. "By offering a seamless in-game online experience, DreamCatcher will increase their users' satisfaction and time spent playing their games."

GameSpy offers a suite of 13 different multi-platform SDKs to enable online gaming, and the reliable back-end infrastructure that has matched players in more than one billion gaming sessions for more than five years.

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