Lots of news to share this week about our partners over at Trendy Entertainment, creators of the indie hit Dungeon Defenders (which uses GameSpy Technology’s multiplayer matchmaking services to enable cross-platform co-op play on iOS, Android, PC, and PS3).
First up, for those looking for some deeper information about what Trendy did — and why we feel it was so important — we’ve published a case study on Dungeon Defenders here on the GameSpy Technology Web site. It covers: the basics of what Trendy implemented; how GameSpy Technology’s services manifest in the game; why Trendy felt it was crucial to adopt a cross-platform (rather than just a multi-platform) strategy for the game; and what players can expect from future versions of Dungeon Defenders.
For those who want to go SUPER in-depth on Trendy’s implementation of our tech — and beyond — we’ve also uploaded “shaky cam” video footage to our YouTube channel from our PAX Dev 2011 panel discussion with Trendy’s Jeremy Stieglitz and Philip Asher (moderated by GameSpy Technology Director of Marketing Sean Flinn). Why “shaky cam?” PAX Dev is blacked out to the media and provides no taping services of its own; so, it was up to us to record video ourselves. The room wasn’t exactly lit for filming (and we have no pretensions to greatness as film makers), so the visual quality is a bit dim. Still, tons of useful information in here for developers of all levels — particularly indies and those working in the mobile space. You can watch part 1 of 5 right here:
Finally, Trendy today launched the final “character class” video for Dungeon Defenders, this one focusing on the “Monk” class. “How powerful can a class be that has no physical blockades or traps?” Trendy asks. Watch the trailer to find out — then prepare yourself for the game’s launch on PC and Xbox on October 19 (with the PS3 version appearing shortly thereafter).
Hello, Unity Developers!

